From retail try-ons in Brussels to industrial training across Belgium, AR is going mainstream. We build native ARKit/ARCore apps, browser-based WebAR, Unity AR Foundation experiences and AR games for Belgium brands, agencies and startups — remotely, on your timezone.
From WebAR campaigns to enterprise ARKit apps — the senior AR team your Belgium project needs, without the overhead of hiring in-house.
Native iOS and Android AR apps — plane detection, occlusion, geo-anchors and image tracking done right.
No-download AR that runs in the browser — perfect for Belgium marketing campaigns, packaging and events.
Try-before-you-buy 3D product previews and virtual try-ons that lift conversion for Belgium brands.
Industrial AR work instructions, maintenance overlays and interactive AR learning experiences.
Location-based and marker-based AR games built on Unity AR Foundation — from concept to store launch.
A detailed scope and fixed quote within 48 hours, an NDA, and 100% source-code ownership.
We work with clients right across Belgium, including:
With studios clustered around Brussels, Ghent and the Walloon games fund, Belgium is fertile ground for AR apps. We ship native iOS and Android AR (ARKit, ARCore), Unity AR Foundation builds, and browser-based WebAR campaigns that need no app install at all — a tap on a QR code in Brussels and the experience starts.
For campaigns in Belgium, WebAR is usually the highest-ROI entry point: no download friction, instant analytics, works on the phones people already carry. Scan-to-start experiences for launches, retail windows and events in Brussels and Antwerp are our bread and butter.
Many Belgium clients pair mobile AR with headset experiences: we build XR strategies spanning ARKit apps, WebAR campaigns and VR experiences from one Unity codebase. You get a single senior team, a fixed quote within 48 hours, and full IP transfer.
Yes. We build ARKit, ARCore, WebAR and Unity AR Foundation experiences for brands, agencies and startups across Belgium — including Brussels, Antwerp, Ghent, Liège — entirely remotely, with weekly demo builds.
Native iOS (ARKit) and Android (ARCore), browser-based WebAR, and Unity AR Foundation for cross-platform apps and games. We also build AR filters for social platforms.
Simple WebAR campaigns start small; full AR apps and games depend on scope. Send us your idea and you'll have a detailed fixed quote within 48 hours.
You do. Every engagement includes an NDA, full IP transfer and 100% source-code and asset ownership.
Not in Belgium? We serve clients across these markets too:
Free consultation and a detailed quote within 48 hours. Full source-code ownership, every time.