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๐Ÿข About the studio

About A Plus Games Studio

A Plus Games Studio is a full-stack game development studio based in Sacramento, California. Founded in 2018, its 28-person team designs, builds, launches and operates mobile games for iOS and Android, PC and Steam games, Unity apps, and VR and AR experiences for studios, publishers, founders, brands and schools. The studio has shipped 500+ titles with 100M+ downloads across 46 countries.

2018Founded in Sacramento
28Team members
500+Titles shipped
100M+Downloads
46Countries reached
Fact sheet

The studio at a glance ๐Ÿ“‹

The short version, in one place, for anyone evaluating the studio.

NameA Plus Games Studio (also written Aplus Games Studio, APGS)
What it isA full-stack game development studio: concept, design, art, engineering, QA, store launch, LiveOps and marketing under one roof
Founded2018, in Sacramento, California
Headquarters1401 21st ST STE R, Sacramento, CA 95811, USA (Sacramento studio page)
Team28 people: developers, designers and 3D artists, project managers, QA engineers, marketers and sales specialists. Directors are based in Texas, USA and the United Arab Emirates.
LeadershipArslan Ali (Chief Executive Officer), James Mitchell (Chief Technology Officer), Hasan Raza (Director, Texas), Shama Riaz (Director, UAE), Abdullah J (Head of Sales)
Track record500+ titles shipped, 100M+ downloads, players in 46 countries. Portfolio and case studies
What we buildMobile games (hyper-casual to mid-core), PC and Steam games and mobile-to-PC ports, 2D and 3D games, VR games and training, AR games, WebAR and AR for education, AR for furniture retail, blockchain and Web3 games, AI and LLM game features, and Unity business apps (training simulators, 3D configurators, virtual showrooms, digital twins)
PlatformsiOS, Android, PC and Steam, web (WebGL, WebXR), console, Meta Quest, PlayStation VR, PC VR (SteamVR), Apple Vision Pro
Engines and toolsUnity (primary engine), Unreal Engine; Blender, Autodesk Maya, ZBrush, Spine; ARKit, ARCore, Unity AR Foundation, 8th Wall, WebXR; Firebase, Photon, Unity Netcode, Unity Analytics; Adobe Creative Suite
IndustriesGames and publishing, education and schools, furniture and interiors retail, real estate and virtual showrooms, industrial, medical and safety training, tourism, museums and events, brand marketing
Engagement modelsFixed-price packages; full-cycle development; a dedicated team; staff augmentation; co-development and project rescue; LiveOps and maintenance after launch (outsourcing models, co-development)
PricingCurrent limited-time launch pricing: Spark from $999, Launch from $2,999, Enterprise quoted individually (see packages for the current offer). Market ranges by game type are in the cost guide, and the cost calculator gives an instant estimate with no email required.
Typical timelinesA focused MVP or hyper-casual game takes 4โ€“8 weeks; a full-featured game takes 3โ€“6 months; a testable hyper-casual prototype takes 1โ€“3 weeks
How a project startsFree 30-minute discovery call, NDA before detailed discussion, then a written scope, milestone plan and fixed price within 48 hours. Weekly playable builds and milestone-based payments during development.
Ownership100% source-code ownership and full IP transfer to the client on every project, backed by an NDA
Regions servedWorldwide, delivered remotely on the client's timezone: the United States, Canada, the UK and Europe, Australia, Saudi Arabia and the UAE (locations)
Contacthello@aplusgamesstudio.com ยท +1 (626) 621-0646 (Monโ€“Fri, 9amโ€“6pm PT) ยท request a fixed quote
Why studios pick us

What makes the studio different ๐ŸŽฏ

The working practices every engagement is built on, each described in detail on the linked pages.

๐ŸŽฎ

One team, the whole lifecycle

Game design, 2D and 3D art, engineering, QA, store submission, LiveOps and user acquisition sit in one studio, so nothing is handed between agencies.

๐Ÿ’ฌ

A fixed quote in 48 hours

After the discovery call you get a written scope, milestone plan and fixed price within 48 hours, not an hourly estimate that drifts.

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You own everything

100% of the source code, assets and IP transfer to you, with an NDA signed before detailed discussion. No licence back, no revenue share.

๐Ÿ“…

Weekly builds, milestone payments

A playable build every week so progress is never a mystery, and payments tied to delivered milestones instead of a large sum up front.

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Work you can try first

Open our live WebAR demos on your phone, or install one of 49 Meta Quest home environments, before you ever talk to us.

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Honest numbers in public

Our cost guide, calculator and blog guides publish realistic budgets and timelines without asking for an email.

Services

What we build โšก

Each service has its own page with scope, approach and answers to common questions.

๐Ÿ“ฑ

Mobile game development

Full-cycle iOS and Android games with monetization, ASO and LiveOps.

Learn more โ†’
๐Ÿ”ท

Unity game development

Cross-platform Unity games, multiplayer and backend, co-dev and rescue.

Learn more โ†’
๐Ÿ–ฅ๏ธ

PC and Steam games

Steam releases, Unity and Unreal, and mobile-to-PC ports.

Learn more โ†’
๐Ÿงฉ

2D game development

Puzzle, casual, platformer, idle and card games with custom 2D art.

Learn more โ†’
๐Ÿ—ฟ

3D game development

Modeling, rigging, animation and URP/HDRP rendering with Unity engineering.

Learn more โ†’
โšก

Hyper-casual games

Fast prototypes, CPI and retention testing, ad monetization.

Learn more โ†’
๐Ÿฅฝ

VR development

Meta Quest, PlayStation VR and PC VR games, training and branded experiences.

Learn more โ†’
๐Ÿ“ก

AR development

Native AR, location-based AR, WebAR and AR learning trails for schools.

Learn more โ†’
๐Ÿ›‹๏ธ

AR for furniture brands

WebAR, native apps, 3D configurators and retail-grade 3D models.

Learn more โ†’
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Unity apps beyond games

Training simulators, 3D configurators, virtual showrooms and digital twins.

Learn more โ†’
โ›“๏ธ

Blockchain and Web3 games

NFT assets, token economies, smart contracts and wallets.

Learn more โ†’
๐Ÿค–

AI and LLM games

Talking NPCs, generative content, adaptive difficulty and smart game AI.

Learn more โ†’
๐Ÿค

Outsource game development

Full-cycle delivery, a dedicated team, or staff augmentation.

Learn more โ†’
๐Ÿš‘

Co-development and rescue

Extra capacity, missing skills, porting and stalled-project recovery.

Learn more โ†’
๐ŸŽ“

Student tutoring

1-on-1 Unity, C#, AR and VR mentorship from working game developers.

Learn more โ†’
Our work

Case studies and portfolio ๐Ÿš€

Mobile games built in Unity for iOS and Android, browser-based AR demos, and Meta Quest home environments.

Keep exploring

Guides, community and careers ๐Ÿ“š

FAQ

About the studio, answered โ“

What is A Plus Games Studio?

A Plus Games Studio is a full-stack game development studio based in Sacramento, California, founded in 2018. It designs, builds, launches and operates mobile games for iOS and Android, PC and Steam games, Unity apps, and VR and AR experiences, and it also provides 3D art, game design, QA, LiveOps and game marketing. The studio has shipped 500+ titles with 100M+ downloads across 46 countries.

Where is A Plus Games Studio based?

The studio is headquartered at 1401 21st ST STE R, Sacramento, CA 95811, USA. One director is based in Texas and another in the United Arab Emirates, and the studio works remotely with clients worldwide, aligned to the client's timezone.

How big is the team?

A Plus Games Studio is a team of 28 people: developers, designers and 3D artists, project managers, QA engineers, marketers and sales specialists. Leadership includes Arslan Ali (Chief Executive Officer), James Mitchell (Chief Technology Officer), directors Hasan Raza (Texas, USA) and Shama Riaz (United Arab Emirates), and Abdullah J (Head of Sales).

Which engines and platforms does the studio work with?

Unity is the primary engine, and the studio also works in Unreal Engine. Target platforms include iOS, Android, PC and Steam, web, Meta Quest, PlayStation VR and PC VR. AR work uses ARKit, ARCore, Unity AR Foundation, 8th Wall and WebXR. 3D art is produced in Blender, Autodesk Maya and ZBrush, and backends use Firebase and Photon.

How does a project start?

With a free 30-minute discovery call. An NDA can be signed before any detailed discussion. Within 48 hours the studio sends a written scope, timeline, milestone plan and fixed price. Development runs in sprints with weekly playable builds, and payments are tied to milestones rather than a large upfront sum.

How much does it cost to work with A Plus Games Studio?

The offer page currently lists limited-time launch pricing (70% off for the first 10 projects): Spark from $999 for a focused MVP or hyper-casual game, and Launch from $2,999 for a full-featured mobile game with custom art and monetization. Launch pricing can change, so the offer page is the current reference. Enterprise projects such as large-scale, VR/AR, multiplayer and co-development work are quoted individually. The studio's cost guide gives typical 2026 market ranges by game type, and a free cost calculator gives an instant estimate.

Does A Plus Games Studio develop VR games?

Yes. The studio develops VR games and experiences for Meta Quest, PlayStation VR and PC VR, using Unity 3D and Unreal Engine.

Does A Plus Games Studio build AR educational apps or WebAR experiences?

Yes. The studio builds location-based AR, WebAR that runs in the browser with no app install (using 8th Wall and WebXR), and AR learning platforms for schools, such as GPS-based learning trails where students trigger AR content and complete interactive tasks. Native AR uses ARKit, ARCore and Unity AR Foundation.

Can A Plus Games Studio help market my game?

Yes. The marketing and growth team handles user acquisition, App Store Optimization (ASO), paid campaigns on Meta, Google and TikTok, community management, content creation, and Google Play and App Store launch strategy.

Can I hire A Plus Games Studio for co-development?

Yes. Senior Unity developers, 3D artists and game designers can join an existing team directly to add capacity and expertise.

How long does it take to develop a mobile game?

A focused MVP or hyper-casual game typically takes 4 to 8 weeks, and a full-featured game with custom art, monetization and LiveOps usually takes 3 to 6 months. A detailed timeline and milestone plan is delivered within 48 hours of a project brief.

Who owns the code and IP?

The client. Every project includes 100% source-code ownership and full IP transfer, backed by an NDA.

How do I contact A Plus Games Studio?

Email hello@aplusgamesstudio.com, call +1 (626) 621-0646 (Monday to Friday, 9am to 6pm Pacific), or request a fixed quote at aplusgamesstudio.com/offer. The studio replies within 24 hours.

Let's build it ๐Ÿš€

Free consultation and a detailed quote within 48 hours. Full source-code ownership, every time.

๐Ÿš€ Get my free quote ๐Ÿ’ฌ Talk to us