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📱 Augmented Reality

AR game development that brings the real world to life

Native AR games, location-based adventures, WebAR with no app install, and AR learning platforms for schools — built with ARKit, ARCore, Unity AR Foundation, and 8th Wall.

What we build in AR

Augmented reality, every flavor 📱

From app-store AR games to instant browser experiences and classroom learning trails.

🎮

Native AR games

High-fidelity AR games for iOS and Android using ARKit, ARCore, and Unity AR Foundation — plane detection, occlusion, and persistent anchors.

🌍

Location-based AR

GPS-driven AR adventures and trails where the real world becomes the game board — perfect for tourism, events, and discovery.

🔗

WebAR (no app)

Tap a link or scan a QR code and AR starts instantly in the browser. Built with 8th Wall and WebXR for maximum reach.

🎓

AR for schools

Interactive AR learning platforms — including GPS learning trails where students trigger content and complete tasks on location.

🛍️

AR marketing

Try-before-you-buy product previews, AR filters, and branded experiences that turn curiosity into conversion.

🧩

Face & image tracking

Face filters, image-target activation, and marker-based AR that responds to the real world in real time.

Spotlight

AR that makes learning unforgettable 🎓

One of our favorite things to build: AR learning experiences for schools. Instead of reading about a topic, students walk a GPS-based learning trail, trigger AR content at each location, and complete interactive tasks — turning a lesson into an adventure they actually remember.

The same engine powers tourism trails, museum experiences, and branded scavenger hunts — anywhere you want the real world to come alive.

FAQ

AR development questions ❓

What kinds of AR experiences do you build?

Native AR games (ARKit, ARCore, Unity AR Foundation), location-based AR, WebAR that runs in a browser with no app install (8th Wall, WebXR), and AR educational platforms for schools.

What is WebAR and why does it matter?

WebAR runs augmented reality directly in a mobile browser — no download required. Users tap a link or scan a QR code and AR starts instantly, dramatically increasing reach and conversion for marketing and education.

Do you build AR apps for schools?

Yes — AR learning platforms including GPS-based learning trails where students trigger AR content at locations and complete interactive tasks.

Which AR technologies do you use?

ARKit (iOS), ARCore (Android), and Unity AR Foundation for native AR, plus 8th Wall and WebXR for browser-based WebAR.

Bring your AR idea to life 📱

Free consultation and a detailed quote within 48 hours. Native AR, WebAR, or AR for education — we build it all.

🚀 Get my free quote 💬 Talk to us