From VR arcades in Indianapolis to enterprise training across Indiana, immersive tech is growing fast. We develop Unity-based VR games and apps for Meta Quest, PCVR and Apple Vision Pro, plus multiplayer VR and 40+ custom Quest environments — delivered remotely to Indiana teams.
40+ custom Meta Quest environments shipped plus full-cycle VR games and training — the senior VR team your Indiana project needs.
Quest 2, 3 and Pro — comfortable, performant standalone VR tuned to hit framerate on real hardware.
Safety, medical, industrial and soft-skills training in VR — measurable, repeatable, remote-ready.
Full-cycle VR game development in Unity — mechanics, multiplayer, store submission and LiveOps.
Virtual showrooms, real-estate walkthroughs and branded spaces for Indiana businesses.
A detailed scope and fixed quote within 48 hours, an NDA, and 100% source-code ownership.
We work with clients right across Indiana, including:
Beyond games, we build VR apps for Indiana businesses: training simulators that onboard staff faster, virtual showrooms that sell property and products before they're built, and branded Meta Quest environments that put your company inside the headset. VR app development follows the same disciplined pipeline as our games — weekly on-headset builds, comfort-first design, and framerates that hold up on real Quest hardware.
If your roadmap spans virtual and augmented reality, we offer full XR development for Indiana teams — one Unity codebase strategy covering VR headsets, mobile AR and WebAR. Start with a Quest prototype, extend to an AR experience, and keep a single content pipeline throughout.
All of it is built on Unity — the engine behind most successful Quest titles — with optional Unity app development for non-game products. Indiana clients get fixed quotes, an NDA, weekly builds they can test on their own headsets, and 100% source-code ownership.
Yes. We develop Meta Quest, PCVR and Apple Vision Pro experiences for clients across Indiana — including Indianapolis, Fort Wayne, Bloomington — entirely remotely, with weekly builds you can test on-headset.
Meta Quest 2, 3 and Pro (standalone), PCVR via Steam, and Apple Vision Pro. We optimise for comfort and stable framerate on each target device.
Yes — safety, industrial, medical and soft-skills VR training with measurable outcomes, multi-user sessions and analytics, deployable to a fleet of headsets.
You do. Every engagement includes an NDA, full IP transfer and 100% source-code and asset ownership.
Not in Indiana? We serve clients across these markets too:
Free consultation and a detailed quote within 48 hours. Full source-code ownership, every time.