Finland is one of the world's great mobile-games nations, from the Helsinki capital region to Oulu and Tampere. A Plus Games Studio partners with Finnish studios, startups, publishers and founders to build mobile, Unity, Unreal, AR, VR, blockchain and AI games โ delivered remotely, aligned to your timezone, with full source-code ownership.
500+ titles shipped and 100M+ downloads across 46 countries โ the senior team your Finland project needs, without the overhead of hiring in-house.
From concept and prototype to launch and LiveOps โ mobile, PC, console, VR and AR, all under one roof.
We schedule overlap with Finland working hours and ship weekly playable builds, so you're never in the dark.
Unity & Unreal, AR/VR, blockchain/Web3, and AI in games โ whatever your project needs.
100% source-code ownership, an NDA, and full IP transfer on every engagement.
A detailed scope, milestone plan and fixed quote within 48 hours โ no surprises.
Augment your Finland team with our senior engineers, or hand us the whole project.
We work with clients right across Finland, including:
Most projects from Finland start as mobile games โ hyper-casual tests, mid-core titles, or licensed IP โ built in Unity for iOS and Android with monetization and analytics from day one. 500+ shipped titles and 100M+ downloads mean the store playbook is already written.
Under the hood it's Unity game development end to end โ from 2D puzzle and casual titles to full 3D action games, with our own art pipeline and a PC/Steam practice for desktop releases. Finland teams can also engage us for co-development when they need senior firepower inside an existing project.
Need immersive tech too? We build AR apps for Finland and VR experiences for Finland alongside the games โ one partner across mobile, XR and PC, with an NDA and 100% IP transfer standard on every contract.
Finland's games industry earned about EUR 2.85 billion in 2024, according to Neogames, with around 270 active studios and roughly 4,300 employees. Most of that revenue comes from the Helsinki capital region, home to companies such as Supercell, Rovio and Remedy, while Oulu, home to Fingersoft (Hill Climb Racing) and the Oulu Game Lab programme at Oulu University of Applied Sciences, and Tampere have active scenes of their own.
Finnish studios often need extra capacity without hiring: a co-development team to build features alongside the core team, a port of a mobile hit to PC or Steam Deck, a batch of 2D or 3D art, or LiveOps support after launch. That is the work we do for studios in Finland, with code your team can review and maintain, and full IP transfer on payment.
Looking for a publisher in Oulu or Finland? We are not a publisher. We are a development and co-development partner: we build, port and support games for a fee, and you keep the IP and the publishing rights. If you are pitching to publishers, our guides on funding an indie game and building a publisher pitch explain that route, and we can build the playable vertical slice you pitch with.
Finland runs on Eastern European Time (UTC+2, UTC+3 in summer). Our team schedules a daily overlap with Finnish working hours, sends written handovers, and ships playable builds every week. Read more in our article on Finland's games industry.
| What Finnish studios ask us for | How we deliver |
|---|---|
| Co-development capacity | Senior Unity engineers working in your repository and sprint rhythm |
| Porting | Mobile to PC, Steam and Steam Deck, or PC to mobile |
| Art | 2D and 3D characters, environments, UI and effects to your style guide |
| Prototyping | Fast prototypes of new ideas without pulling the core team off live games |
| LiveOps | Events, offers and content updates on a fixed monthly plan |
Sources: Neogames report summary ยท Neogames ยท Fingersoft ยท Oulu University of Applied Sciences. Checked October 20, 2026.
Yes. We partner with studios, startups, publishers and entrepreneurs across Finland โ including Helsinki, Tampere, Oulu โ working entirely remotely and aligning to your timezone with weekly playable builds.
Full-cycle mobile game development, Unity & Unreal, AR & VR, blockchain/Web3 games, AI in games, 3D art & animation, game design, multiplayer, QA, marketing & ASO, and LiveOps.
We work with international clients regularly: a clear fixed-price quote within 48 hours, an NDA, and 100% source-code ownership on every project.
Usually within days. Book a free discovery call and we'll send a scope, timeline and fixed quote within 48 hours.
No. A Plus Games Studio is a development and co-development partner based in Sacramento, California. We build, port and support games for studios and publishers for a fee, and the client keeps the IP and publishing rights.
Yes. We work remotely with studios in Oulu, Helsinki, Tampere and across Finland on co-development, porting, art, prototyping and LiveOps, with a daily overlap on Finnish working hours.
According to Neogames, Finland's game industry had turnover of about EUR 2.85 billion in 2024, with around 270 active studios and roughly 4,300 employees.
Not in Finland? We serve clients across these markets too:
More guides: Game porting to new platforms
Free consultation and a detailed quote within 48 hours. Full source-code ownership, every time.