Puzzle, casual, platformer, idle and card games — built in Unity 2D with custom art, Spine animation, and the game-feel polish (tweens, particles, haptics) that makes 2D games feel alive. From our Dungeon Quest: Color Fill to client hits across 46 countries.
500+ titles shipped and 100M+ downloads across 46 countries — a senior team without the overhead of hiring in-house.
Original characters, environments and UI in a consistent style — from cute-casual to dark and moody.
Skeletal 2D animation that's smooth, lightweight and easy to extend with new skins and moves.
Match, merge, sort, fill, idle — genres where level design and difficulty curves make or break retention.
Screen shake, squash-and-stretch, particles and haptics — the 'juice' that separates hits from clones.
One Unity codebase for iOS, Android, PC and web — with monetization and analytics built in.
A detailed scope and fixed quote within 48 hours, an NDA, and 100% source-code ownership.
Puzzle, match and merge, idle, platformers, card games, hyper-casual and educational titles — plus 2D UI-heavy games like simulators and tycoons.
Yes — original characters, backgrounds, VFX and UI from our in-house artists, animated in Spine or Unity's native tools. You get all source art files.
Usually, yes — 2D production is typically 30–50% less than comparable 3D scope, which is why many MVPs start 2D. Our Spark package at $999 covers a focused 2D MVP.
You do. Every project includes 100% source-code and asset ownership, full IP transfer and an NDA.
Every European country, all 50 US states, Canada and beyond — delivered remotely, on your timezone:
Free consultation and a detailed quote within 48 hours. Full source-code ownership, every time.