California — with the heart of the global games industry — and our home state — is a great place to launch a VR product. A Plus Games Studio gives California companies a senior VR team on demand: Quest-optimised games, VR training sims, virtual real-estate tours and branded environments, with fixed quotes and full code ownership.
40+ custom Meta Quest environments shipped plus full-cycle VR games and training — the senior VR team your California project needs.
Quest 2, 3 and Pro — comfortable, performant standalone VR tuned to hit framerate on real hardware.
Safety, medical, industrial and soft-skills training in VR — measurable, repeatable, remote-ready.
Full-cycle VR game development in Unity — mechanics, multiplayer, store submission and LiveOps.
Virtual showrooms, real-estate walkthroughs and branded spaces for California businesses.
A detailed scope and fixed quote within 48 hours, an NDA, and 100% source-code ownership.
We work with clients right across California, including:
VR app development in California is about more than entertainment. We deliver virtual-reality training for safety and technical skills, VR real-estate walkthroughs for developers in Los Angeles and San Francisco, virtual event spaces, and custom Quest home environments. Every app ships with analytics, multi-user support where needed, and deployment help for headset fleets.
We also cover the full XR spectrum in California: mixed-reality passthrough apps on Quest 3, mobile AR companions to VR products, and WebXR experiences that run in a browser. If you're weighing VR against AR development, we'll recommend the right entry point for your budget in the free consultation.
Our stack is Unity plus the Meta Quest SDK, SteamVR and Apple Vision Pro toolchains, with full 3D art production in-house. Wherever you are in California, collaboration is remote-first: weekly on-headset builds, shared roadmaps, and fixed pricing agreed before work starts.
Yes. We develop Meta Quest, PCVR and Apple Vision Pro experiences for clients across California — including Los Angeles, San Francisco, San Diego, Sacramento — entirely remotely, with weekly builds you can test on-headset.
Meta Quest 2, 3 and Pro (standalone), PCVR via Steam, and Apple Vision Pro. We optimise for comfort and stable framerate on each target device.
Yes — safety, industrial, medical and soft-skills VR training with measurable outcomes, multi-user sessions and analytics, deployable to a fleet of headsets.
You do. Every engagement includes an NDA, full IP transfer and 100% source-code and asset ownership.
Not in California? We serve clients across these markets too:
Free consultation and a detailed quote within 48 hours. Full source-code ownership, every time.