Building for Meta Quest or PCVR in Sweden? With one of the world's great games nations, from Stockholm to Skövde, the local appetite for immersive experiences keeps climbing. We ship performant, comfortable VR — games, simulations, showrooms and custom Quest homes — for clients across Sweden, entirely remotely.
40+ custom Meta Quest environments shipped plus full-cycle VR games and training — the senior VR team your Sweden project needs.
Quest 2, 3 and Pro — comfortable, performant standalone VR tuned to hit framerate on real hardware.
Safety, medical, industrial and soft-skills training in VR — measurable, repeatable, remote-ready.
Full-cycle VR game development in Unity — mechanics, multiplayer, store submission and LiveOps.
Virtual showrooms, real-estate walkthroughs and branded spaces for Sweden businesses.
A detailed scope and fixed quote within 48 hours, an NDA, and 100% source-code ownership.
We work with clients right across Sweden, including:
Companies across Sweden use our virtual reality development services for more than games: think VR training that cuts onboarding time, architectural walkthroughs sold from a Stockholm office, and immersive brand experiences. With one of the world's great games nations, from Stockholm to Skövde, the demand side is real — and we've shipped 40+ Quest environments plus full VR titles to meet it.
We also cover the full XR spectrum in Sweden: mixed-reality passthrough apps on Quest 3, mobile AR companions to VR products, and WebXR experiences that run in a browser. If you're weighing VR against AR development, we'll recommend the right entry point for your budget in the free consultation.
Our stack is Unity plus the Meta Quest SDK, SteamVR and Apple Vision Pro toolchains, with full 3D art production in-house. Wherever you are in Sweden, collaboration is remote-first: weekly on-headset builds, shared roadmaps, and fixed pricing agreed before work starts.
Yes. We develop Meta Quest, PCVR and Apple Vision Pro experiences for clients across Sweden — including Stockholm, Gothenburg, Malmö, Skövde — entirely remotely, with weekly builds you can test on-headset.
Meta Quest 2, 3 and Pro (standalone), PCVR via Steam, and Apple Vision Pro. We optimise for comfort and stable framerate on each target device.
Yes — safety, industrial, medical and soft-skills VR training with measurable outcomes, multi-user sessions and analytics, deployable to a fleet of headsets.
You do. Every engagement includes an NDA, full IP transfer and 100% source-code and asset ownership.
Not in Sweden? We serve clients across these markets too:
Free consultation and a detailed quote within 48 hours. Full source-code ownership, every time.